Following the release of xUnit 2.0 RC3, the Xamarin Device Runners have been updated to work with RC3.
One note for Android users: due to a dependence on Xamarin Forms, your runner app project needs to use API level 21 as its target and SDK. You can target down to API level 15 if you wish. You can also reference other MonoAndroid or Portable Class Libraries if you want to keep your unit tests at a different API level. You also might need to specify a default theme on some devices to workaround a different Xamarin Forms bug. Please see the updated
MainActivity.cs.txt for the specifics.
Wait, what happened to RC2?
If you blinked, you missed it. RC2 of the Device Runners came out Saturday. With xUnit RC3 being a quick update from RC2, it’s best to skip to the latest.
For iOS and Android, create a new blank Xamarin app project to host the unit test runner. Make sure to give any capabilities/permissions you need in the appropriate manifest.
For WP8, create a new Unit Test Project and then remove the MSTestFramework reference.
Then for all platforms, install/update the
xUnit.Runner.Xamarin package via the GUI or
Package Manager Console:
Install-Package xunit.runner.xamarin -Pre
Then look for the
xaml.txt files that are the templates for your platform and copy/paste the contents into the app. Specifically,
– iOS: replace the contents of
– Android: replace the contents of
– WP8: replace the contents of